In a new article on Wargamer, Rob discusses logistics in Hegemony. It’s a very interesting piece that explores why we made the design decisions we made, how it reflects history, and what you can expect from the logistics system in Hegemony Rome. There’s also some exclusive screenshots, so you don’t want to miss this article.
Rob has also found time in his busy week to do an interview at GiN, where he submits his thoughts on the game industry and being and indie developer. And while you’re at GiN, be sure to vote for us!