The preview release of Hegemony Rome 2.2 is now available in the Steam beta branch. This update introduces a brand new ambush and recon system, new modding samples, improved AI, better memory…
New Rome Beta
To start off the week we’ve got a new beta release in the “Update Testing” branch over on Steam. Ver 2.1.1 beta 1 fixes a bug with the fishery upgrade and introduces…
Update 2.1 + New Playable Content!
We’ve got two big announcements this week: First off, we’ve officially launched Hegemony Rome 2.1 which includes the new mercenary hiring mechanic plus a handful of bug fixes and AI improvements. If…
Hegemony Rome 2.1 Preview!
Heading into the weekend we’ve got a new preview available for the next major update of Hegemony Rome. Version 2.1 adds an all new mercenary mechanic that lets you hire fully trained…
The Bannermen!
As promised last week, the first new content for Hegemony Rome is now available! The Bannermen is a free DLC pack that we’re launching as a small way to say thanks to…
2.0.5 beta 2 is out!
The next preview for update 2.0.5 is available now in the Steam beta branch. If you haven’t played the beta before you’ll need to enter the code “HegemonyRome” into Steam to unlock…
Rome Update Betas Now Available!
In order to get you guys updates and patches as quickly as possible, we’ve just launched a new public beta branch where we’ll be posting previews of the next update. As with…
Hegemony Rome Update 2.0.4
The latest update for Rome is now available here and on Steam. This update includes a handful of bug fixes, balance adjustments, as well as some ongoing AI improvements. For a full…
Hegemony Rome is Available Now!
We made it! It’s been a crazy couple months through Early Access, but we’re excited to announce that Hegemony Rome has been officially released and is available now through Steam, the Longbow…
Rome Leaves Early Access May 15
We’re excited to announce that Hegemony Rome will officially be ending Early Access May 15th and moving into regular release. This doesn’t mean an end to the updates – we’ve got another…