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Author: rob
Tread Marks Weapons Revealed!
Weapons revealed! Check out the Tread Marks page for screen shots of some of the missile weapons we’re adding to the game right now. They’re even cooler to actually use. (And watch…
New Online Web Store at Digital River
Big news today, we now have our own On-Line Web Store, hosted by the internet commerce experts at Digital River!
3D Battlefield Sound Added to Tread Marks
As of right now, after only a single day’s work, Tread Marks supports Aureal’s A3D 2.0 API for fully 3D battlefield sounds. 🙂
High Resolution Tread Marks Screen Shots, and Trees!
Go check out the Tread Marks page for a couple of new, high-quality 1024x768x32bit screen shots showing the latest build of the game, including the new and improved trees.
More Game Programming Links
I’ve added a few new game programming site links to the Programming Page.
One Million Hits!
One Million Hits! Wow! Thanks to everyone out there for your support! 🙂 Things have really come a long way in half a year. Tread Marks Update: The first draft of Network…
DX-Ball 2 Version 1.2
It’s here! The new version 1.2 of DX-Ball 2 is on-line. Go to the DX-Ball 2 page to download it. If you already have the original DX-Ball 2, there is only a…
More Screen Shots and an Interview at GA-Source
GA-Source now has an Interview with Screen Shots up on their site. Thanks guys!
Even More Tread Marks Screen Shots at Sharky Extreme
Wow, it’s a veritable flood of Tread Marks goodness. (We didn’t plan it this way, but that’s timing for you!) Sharky Extreme has just posted 6 new really cool Tread Marks shots…